GiveWeapon( <weapon name>, <model variant> )
Module: Player
Summary:
Give the player a weapon
Call this on:
The player
Example:
level.player GiveWeapon( "m1garand", 0 );
Required Args:
1 : <weapon name> The weapon name to give to the player
Optional Args
1 : <model variant> Index of the model variant (0-15). defaults to 0.